Elf

Elves are a very regimented and military race, especially after the rise of the Aegis and the loss (and reclaimation) of their ancestral capital city of Feladan. All elves, no matter what their class, receive weapons training to some extent and must serve for a minimum period of time in the army.

They are not, however, a specifically violent people and are not generally prone to fits of rage or passion.

Physically, they rival the Fiends in general beauty, and are generally very tall and regal looking, with long angular faces and pointed ears. Colors tend to be fair and light, though exceptions occur (and are looked down upon as either impure or throwbacks to more wild days)

Though they profess to have a connection with nature (making them 'better' than the other races), Elves are city dwellers at heart – more at home in their tree-lined cities than in the open wilds. They do make great druids, however, and this contradiction in their natures, in addition to their cultural arrogance, makes them seem aloof – in fact, they were once enslavers of the races. Their arrogance has since relaxed somewhat, ever since the events of the Aegis and the loss of their home city, and they have adopted more egalitarian practices.

Stats:

+2 Dexterity, +2 Charisma, -2 Constitution.

Medium: As Medium creatures, elves have no special bonuses or penalties due to their size.

Elf base land speed is 30 feet.

+2 racial saving throw bonus against enchantment spells or effects.

LowLight Vision: An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.

Elvish Immunities: Elves are immune to magic Sleep effects. They also do not naturally sleep, instead requiring a coma-like meditation state for 4 hours to gain the same benefits.

Weapon Proficiency: Elves receive the Martial Weapon Proficiency feats for the longsword, spear, longbow (including composite longbow), and shortbow (including composite shortbow) as free feats, due to their martial training.

Sharp Senses: +2 racial bonus on Perception checks.

Automatic Languages: Common and Elven. Bonus Languages: Draconic, Sylvan

