Assiri

Assiri


The snake folk of the jungles and forests of Lantania are worshippers of Yantuan, the Serpent of solitude, though some cruel, traitorous tribes follow the Duke Tak-Atun the Corrupter serpent. They are slim and finely scaled, usually an emerald green or a saffron yellow, with various regional or familial patterns in between. Their eyes are a gleaming serpentine green, yellow, or black, and their faces are smooth, vaguely humanoid, but definitely reptilian. They have a pair of scaled, smooth, humanlike arms and a humanlike torso that is attached to a snake-like lower body that coils sinuously behind them for a long, tapering way. They slither and climb, sometimes faster than could be expected.

They are smooth and calm. If they were more outspoken, they would perhaps be the premiere diplomats and negotiators of the fragile Lantanian alliance.



However, they are quiet, secretive, and somewhat shy. They simply have trouble with socialization. Those that manage to overcome this shyness find that their physical attractiveness helps them out.



Those that worship Yantuan fight the Aegis, and necromancers of their breed are very rare, and only due to the recruitment methods of the Aegis. They consider/would consider Sslik to be at least cousins and would be very favorable towards them.



Tak-Atun worshippers, however, are traitorous and evil and are a danger behind enemy and friendly lines alike.



Stats



Medium Size

Base Speed is 40ft

+2 Dex -2 Con

+4 to Hide, Perception, Balance, Climb (can use either Str or Dex modifier), and Swim

<p style="margin-bottom: 0in">An Assiri may take 10 on any climb check or Swim check and can run while swimming so long as it is swimmong in a straight line

<p style="margin-bottom: 0in">Tail Whip: 1d3 nonlethal damage (+STR mod), 15 ft reach, can threaten adjacent squares, cannot go through occupied squares

<p style="margin-bottom: 0in">Improved Grab as a special feat: (if an Assiri hits with its tail or natural weapons, it can start a grapple as a free action without provoking an attack of oppurtunity.)

<p style="margin-bottom: 0in">Constrict: on each successful grapple check, deals 1d3+STR damage