Renavis

Game: Raiment of Kings

Character
Viscount Renavis Ferrumsere is a human cleric/rogue who comes from a family that deals with trade and the navy. He is in his mid to late 30s, with dark hair and eyes. Has a slight build due to being sickly as a child. His passion for studying medicine equals spending time with the ladies and his three children. Also enjoys roof hopping, a skill he developed observing his pet cats.

== Stats: == Race: Human

Speed: 30ft

Alignment: Neutral Good

Class: LVL 2: Rogue 1, Cleric 2

Health: 15 HP

AC: 10 + 0 + (4) + (Other Modifiers)= 14

STR: 10

DEX: 11

INT: 15

WIS: 14

CON: 16

CHA: 20

Comeliness: 15.

Base Attack Bonus: LV 1 (+1)

Attacks:
 * Rapier=(1d6, 18-20 x2 damage)
 * Large Crossbow (1d8, 80ft, 19-20 x2 damage)

Saves:

Fortitude: +3

Reflex: +2

Will: +3

Skills: 5 points to spend Languages: Class abilities:
 * (C) Acrobatics: 2
 * (C) Appraise:
 * (C) Bluff:
 * (C) Climb:2
 * (C) Craft :
 * (C) Diplomacy: 2
 * (C) Disable Device:
 * (C) Disguise:
 * (C) Escape Artist: 2
 * (C) Heal:3
 * (C) Intimidate:
 * (C) Knowledge (Arcana):1
 * (C) Knowledge (History):
 * (C) Knowledge (Dungeoneering):
 * (C) Knowledge (Local):
 * (C) Knowledge (Nobility):1
 * (C) Knowledge (Planes):
 * (C) Knowledge (Religion):1
 * (C) Linguistics:
 * (C) Perception: 2
 * (C) Perform :
 * (C) Profession :
 * (C) Profession :
 * (C) Sense Motive:
 * (C) Sleight of hand: 1
 * (C) Spellcraft:
 * (C) Stealth: 2
 * (C) Swim: 1
 * (C) Use Magic Device:
 * Imperial
 * Dalmondan
 * Stara-ko
 * Dragon


 * Sneak attack +1d6 to flatfooted enemies


 * Trapfinding: + 1 to perception to detect traps and disable devices
 * Aura of good
 * Channel postive Energy 1d6, 8/day
 * Artificers touch: can cast mending at will, as spell using cleric level as CL, see pg 41 of pathfinder players handbook for extra stuff.
 * Rebuke Death: can heal a living creature below 0 hp for 1d4+ cleric level, as a standard action 5/day

Special Abilities: Skilled

Feats:

- ?

- ?

Spells per day:

0 = 3

1 = 2+1

Spells known:


 * Spells:


 * Domains:


 * Healing


 * 1) Cure Light Wounds
 * Artificer


 * 1) Animate Rope

Equipment:

Rapier=(1d6, 18-20 x2 damage)

Noble's Outfit

Holy Symbol

Chain shirt (+4)

Inventory:

Large Crossbow (1d8, 80ft, 19-20 x2 damage)

Cleric's vestments

Cot

Soap

Large Tent

Compass

Map

Hemp rope

Cold weather outfit

Exotic Coffee x10

Trail rations x10

snowshoes

Bullseye Lantern

Money: (Replace the X's with your character's money)

X PT 100G X S X C